I’m a Creative Technologist specializing in computer graphics (CG), real-time technologies, and generative AI (GenAI). My creative journey started in California, where I studied Industrial Design at San José State University and built a foundation in CAD and product rendering. I later transitioned into 3D motion graphics, working as a freelance designer and contributing to branding for immersive/interactive 3D graphic-driven experiences.
Now based in NYC, I earned my master’s degree in Integrated Media Design at NYU Tandon School of Engineering, where I also worked as a Virtual Production Graduate Assistant at NYU Tandon @ the Yard. There, I developed a strong focus on real-time content creation using Unreal Engine and TouchDesigner, contributing to a range of projects including projection mapping, amusement park ride simulators, volumetric capture, motion capture, and virtual production on LED stages, including in-camera VFX (ICVFX). During this time, I also began researching generative AI applications for visual media as part of my evolving practice.
Outside of work, I train in MMA, explore the city, and create live audiovisual performances.
Connect With Me:
adisomaiah@gmail.com
Linkedin
Vimeo